Composer and Sound Designer based in Helsinki.
Graduated with a MMus in Composition from the Sibelius Academy in 2024.
Have created music for orchestras, small and large ensembles, choirs, solo performers, electronics, and electroacoustics.
Also active as a sound designer and composer for videogames and audiovisual projects.
This includes but is not limited to sound design, voice design, music design, creating interactive and dynamic audio systems, and audio implementation in game engines.
Experienced with Wwise, FMOD, MetaSounds, Unity, Unreal, Reaper, field recording, foley, and editing audio for linear media.
My main concern is to explore the weirdness and the incomprehensibility of the universe, and also simplicity at the same time.
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